Asset inspection
Developer
Every page below renders real models, effects, portraits and audio from the game libraries. Gameplay assets use their gameplay scale; Homeworld hulls use their original source sizes and other imported collections use their collection review scales. Nothing here is mocked up for display.
Asset collections
- Ships Gameplay hulls at gameplay scale, Homeworld hulls at their original source sizes, and other imported hulls at collection review scales. /developer/ships/
- Turrets Twelve Forge3D assemblies on one source scale, saved presets beside custom barrel combinations. /developer/turrets/
- Missiles Earth Javelin and the Mars missile on their real gameplay models and launch scale, beside the 27 imported Sci-Fi Effects missile prefabs. /developer/missiles/
- Stations Station models at Nexus scale, with individual model inspection. /developer/stations/
- Asteroids All 24 baked gameplay asteroid variants at the median deposit radius, with geological materials and live LODs. /developer/asteroids/
- Effects Impacts, beams, shields, projectiles and propulsion in gameplay, beside the unused source collection and the remaining vendor packs. /developer/effects/
- Explosions Every gameplay detonation — unit explosions and the Mars missile hit — beside the WarFX, Pyroclastics and Sci-Fi Effects explosion prefabs. /developer/explosions/
- Nexus Every refit of the real textured station, from starter docks to final assembly. /developer/nexus/
- Avatars The Cyborg, Female, Alien and Male hero portrait sets, each PNG at its native size. /developer/avatars/
- Sounds The full FORGE3D sci-fi effect set by category, auditioned cue by cue with its gameplay id. /developer/sounds/
- Planets Animated solar map with physical orbital distances and periods, game-model body captures, and close views of catalog moon systems. /developer/planets/
- Sky Editor for the game's sky: orientation, stars, Milky Way and nebula, previewed through the game camera and saved to the game, with draw-call and frame-time stats. /developer/sky/
Tools
- Deck The twelve-page investor overview: scope, simulation, distribution, pricing and plan. /developer/deck/
- Builder Snap Ultimate Spaceships Creator and Space Stations Creator modules into custom ships and stations, with faction paint and gap checks. /developer/builder/
- Commands Copy asset-tool, test, benchmark and workspace commands from their package registries. /developer/commands/